If the game is crappy and the narrative is dull, though, people won’t. See, the truth is, if the game is fun and the narrative is engaging, people will suspend their disbelief. Because verisimilitude ties into the willing suspension of disbelief. One of them is only useful if you feel you have to WIN internet forums.īut, even if verisimilitude is a useful quality for a game to have, it’s not nearly as important as some gamers think. Also, hint: one of them is a useful quality for a fantasy story or game to have.
Hint: one involves trying to emulate the real world, the other involves trying to create a fictional world that could be real if certain assumptions were, you know, assumed. And no, this is not a discussion about the difference between realism and verisimilitude, either. I want to make that clear from the get-go. Realism is a crap goal and I have no interest in it.